Game Server Manager
Palworld & Minecraft
PAL: STOPPED
MC: STOPPED
MC2: STOPPED
Save migration reminder — Upload your PC save to SaveGames/0/<YourSaveFolder>/, set DEDICATED_SERVER_NAME in server.cfg to match, then run palworld-host-save-fix to remap your GUID before starting.
Server Controls
Connection Info
Local connect — Public connect fetching… Query port — World save — Join password — Admin password — Max players —
Server Logs
palworld-server.log / Pal.log GAME LOG
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startup output STDOUT
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Minecraft Fabric Server 1 — Java clients connect on port 25565 • Bedrock / mobile clients connect on UDP 19132 via GeyserMC. Online-mode is false — cracked / unofficial Java clients are allowed.
Server Controls
Connection Info
Java (local) — Java (public) fetching… Bedrock (local) — Bedrock (public) fetching… Max players — Game mode — Difficulty — Online mode —
Server Logs
logs/latest.log GAME LOG
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Auto-refresh every 2 s  •  CLI: cd minecraft && ./start.sh
Minecraft Server 2 — Java clients connect on port 25564. Drop your world/map into minecraft2/world/ and install jars to start.
Server Controls
Connection Info
Java (local) — Java (public) fetching… Max players — Game mode — Difficulty — Online mode —
Server Logs
minecraft2/logs/latest.log GAME LOG
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